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Valorant(无畏契约)是由Riot公司开发的一款FPS游戏,2020年6月全球公测(目前仍未开启国服)。这款游戏已经推出被广大玩家戏称为“CSGO和守望先锋的融合怪”,玩笑归玩笑,这款游戏刚刚公测后的一段时间还是引起了一定的热潮。
Valorant is a FPS game developed by Riot, launched on June 2020 globally. Players jokingly called this game “Integration of CSGO and Overwatch”, however, this game still caused a certain craze just after the public test for a period of time.
然而,Valorant的游戏定位还是不同于《守望先锋》,而是更偏硬核的射击游戏。玩家枪法、身法、对地图的熟悉度、个人意识的差距会导致玩家实力的差距过大,这一定位和CSGO比较接近。
However, Valorant’s game positioning is still different from Overwatch, but more of a hardcore FPS game. The difference in player marksmanship, familiarity with the map, and personal awareness can lead to a disparity in player strength that is too large, which is closer to CSGO in positioning.
2.经济系统
Valorant作为一款偏硬核的FPS游戏,经济系统至关重要。Valorant对CSGO的经济系统做了部分改动,玩家开局在限定时间内可以在能够去到的任何地方购买武器和技能,且可以随意切换想要购买的枪械种类,并不会产生额外的购买费用。此外,玩家还可以直接帮助同伴购买枪械,或向玩家发起“发枪”申请。
Valorant, as a hardcore FPS game, has made some changes to CSGO’s economy system, allowing players to buy weapons and skills anywhere they can go for a limited time at the start of the game, and to switch between the types of guns they want to buy at will, without incurring additional purchase costs. In addition, players can also directly help teammates to purchase weapons or initiate weapon requests to teammates.
3.游戏交流方面
Valorant在玩家局内交流方面做得比较出色,吸收了APEX的有点。
玩家可以打开大地图向队友发信号进行进攻防守,或提醒队友注意敌人等;玩家在购买界面可以发起存钱、有多余的钱、出全装的游戏内语音,以达到战略交流的效果;玩家可以在游戏中直接按键标记地点,地上的枪械、炸弹等物品以提醒队友。
Valorant does a better job in player in-game communication, absorbing the advantages of APEX.
Players can open the big map to send signals to teammates for offense and defense, or remind teammates to pay attention to enemies.; players can initiate in-game voice of saving money, having extra money, and coming out with a full suit in the purchase screen for strategic communication; players can mark locations, guns on the ground, bombs and other items directly in the game by pressing keys to alert teammates.
4.不足
Valorant在发行半年多后,热度确实有所下降,尤其是国服迟迟未开,玩家纷纷转向其他游戏。国服未开是一部分问题,但我认为Valorant的主要问题还是产品定位略微尴尬。首先,它对标的产品是CSGO这种硬核FPS游戏,这使得《守望先锋》玩家的上手难度很高,毕竟OW并不是一个刚枪为主的游戏。
Six months after the public test, the popularity of Valorant has declined, players have turned to other games. The fact that the China server is not open is part of the problem, but I think the main problem with Valorant is that the product positioning is slightly awkward. First of all, the product it is benchmarked against is a hardcore FPS game like CSGO, which makes it difficult for Overwatch players to get started, after all, OW is not a gun-based game.
而对于CSGO、COD等游戏的玩家,Valorant的玩法可能过于“花里胡哨”。由于没有固定的道具,玩家对各个英雄的熟悉度、对英雄技能的熟练度在中高端局非常重要。这部分学习成本一定程度上劝退了硬核FPS玩家,反而比较对OW玩家的口味。这一矛盾就造成了Valorant对两部分目标玩家的吸引力都明显不足,最终导致玩家流失严重,游戏热度难以长期维持。
For players of CSGO and COD, Valorant’s gameplay may be too “fancy”. As there are no fixed props, the player’s familiarity with each hero, the proficiency of hero skills in the high-end game is very important. This part of the learning cost to a certain extent discouraged hardcore FPS players, but more to the taste of OW players. This contradiction has caused Valorant to two parts of the target player’s appeal is clearly insufficient, ultimately leading to serious player attrition, the game is difficult to maintain long-term enthusiasm.
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