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2024年12月27日发(作者:建网站公司排名)
TracePro
Lambda Research Corporation
TracePro
/name05
TracePro
TracePro
TracePro
TracePro
TracePro3.0
1
2
3
LED(LED Tutorial)
(LCD Back Lighting Tutorial)
LightPipe Tutorial
2
LED
LED Tutorial
TracePro LCTacePro
TracePro Expert
3
LED
LED
LED
LWT676
TracePro
TracePro
Crate a Thin Sheet
TracePro
4
1
2
3
4
5
TraceProFileNew
ViewProfilesXY
InsertPrimative Solid
mm
Zoom AllView
XY
Thin Sheet
Zoom All
Insert
Selecting a Surface
TracePro
1Insert Primitive Solid
2ViewProfilesYZ
3EditSelectSurface
-
YZ
()
()
Use Sweep to form a solid
4EditSurface
EditSurfaceSweep
0.9mm4
Apply
ZZZ=1)
4Object
5
Sweep
1
2
3
4
Z
(User Sweep Direction
Complete the Solid
1
2
3
4
Surface4
0.2mm
Surface8
draft=0
draft=-4
0.9mm
Creat a conical hole
LEDCone Reflector
(Boolean Subtract operation)
InsertPrimitive SolidCylindercone
Insert
Cone
1
2
Subtract the Cone from the package
Boolean OperationsBodyTools
Package
1System TreeObject
6
Cone
2
3
4
System TreeCtrl
EditBooleanSubtract
2System Tree
2Ctrl
Add diffuser
diffuserpackage
perfect mirror
InsertPrimitive Solid, Cylinder/Cone
InsertCylinder
thin cylinderdiffuserscattering
1
2
3
LED
1
2
3
4
5
LED
InsertPrimitive Solid
LEDZ1.175
Insert
System Tree
Data Sheet
Block
Block
Objects
Identifier
0.4×0.4×0.5mm
7
Diffusing Surface Property
LED
Lambertian Transmitter)(Conical hole)
LED(perfect reflective diffuser)
Manufactuer
1
2
3
4
Diffuser(a perfect
(perfect reflector)
5
TracePro(Perfect Mirror Surface
Property)(diffuser property)
DifineEdit Property DataSurface Properties
Add PropertyLambertian Diffuser
Scatter ModelABg
0.0(a lossless surface)(Solve for)
BEDFBTDF(Bidirectional Trasmission Distribution
Function )(Surface property)
(three foefficients)(Scattering Portion)(ABg
manual)
FileSaveProperty database
Apply diffuser surface property
DefineApply Properties
Diffuserinner surface
System Tree
EditSelectSurface
(Zoom)
Apply
1
2
Surface
Surface
(Lambertian Diffuser)
3
4
5
8
Apply Mirror Surface Property
Conical holebase
Bottom
Property Name
Apply
sideMirror Surface
Ctrl
Perfect Mirror
1
2
3
9
LED
1
2
3
4
5
6
7
Source
AnalysisRaytrace Oprions
Option
Apply
LEDtop surface
Apply Properties
0.05lm
Surface Source
Source TypeFlux
LED
(Raytrace Option)
Radiometric UnitsPhotometric
Apply
10
Perform the Raytrace
1
Analysis
Source Raytrace
Trace Rays
TracePro
Audit
Analysis
Source Raytrace
Display Candela Plot
Candela Plots
1
2
3
4
5
Analysis
Candela Options
Orientation and Rays
Nomal Vector
Candela Distributions
Up Vector,
Apply
11
TracePro
1
2
Candela
AnalysisCandela Plots
Polar Candela DistributionPolar Candela Distribution
12
13
LCD Back Lighting Tutorial
TracePro Expert
14
TracePro
·
·
·
·
·
·
LCD
Irradiance
RepTile(
LCD
)
LCD
TracePro;
Insert
Block
Insert
Zoom All(
Primitive Solid
X=100Y=10Z=100
ViewZoom All
1
2
3
4
5)
Opening the System Tree
TracePro
1
2
3
WindowSplit
3D
ObjectSurface
LCD
TracePro
Adding Material Properties to the LCD Panel
model objectssurface
15
LCD
1
2
Apply Properties
3
4
5
6
Material Property
block
tree
(
Material
block
Plastic
Optical
System TreeViewing area
pop-up menuProperty
TraceProDefineApply Properties
Ploycarb
Plastic Polycarb
)
LCD
1
2
3
4
5
6
7
Adding Surface Properties to the LCD Panel
Bottom3side123
Object+block object
1System treeViewing area
Ctrl235
Perfect Mirror
Apply
System Tree
5
16
Creating the Fluorescent Tube
1
2
3
Insert
Insert
Primitive Solid
Radius
Cylinder
Cylinder/Cone
lengthBase Position
Base Rotation
1
2
3
4
5
6
7
8
Surface 0
Surface 0
Properties
Surface
+
Fluor White
Apply Properties
Apply
Surface Property : Fluor White
Adding a Surface Property to the Bulb
object+Tree
System TreeViewing Screen
Cylinder
3
Viewing area
Surface 0
17
BulbAdding a Surface Source Property to the Bulb
Surface SourceTraceProemitting
Surface
1Apply PropertiesSurface Source
2Source TypeFlux30Watts
Total Rays1000
Angular DistributionLambertian
3ApplySurface 0
1
2
3
4
Creating the Reflector around the Surface
reflecting surface
InsertPrimitive SolidInsert Primitive Solid
Cylinder/Cone
Cylindical Shell
18
Outside Reflector Dimensions Inside Reflector Dimensions
Creating the Reflector
Boolean Subtractionthe outer cylinder
1
2
3
4
5
Boolean Subtract icon
System Tree
Undo(
Edit
)
Boolean
Edit
Subtract
Undo
6
System Tree
Ctrl
()
System Tree()Ctrl+(Click)
the inner cylinder
Block
1
2
3
4
5
Insert Primitive
sheel
half-cylinder reflector
block
Ctrl+click
19
Applying a Surface Property to the Reflector
1
2
3
4
System Tree
Apply Properties
Apply
System Tree
Cone 4.9 millimeters
Surface
Diffuse White
(4.9mm
)
Diffuse White
20
Creating a dot pattern using RepTile
TracePro Expert EditionRepTile feature
1(DefineEdit Property Data
The RepTile Property Editor
RepTile
RepTile Properties)
TracePro Property Editor(TracePro)
RepTile Property
RepTile Property Editor
LCD(LCD panel dot pattern for the name)
OK
LCD
Add RepTile Property
Geometry Type= Sphere
1
2
3
SphereEllipsoidHip (Mansard) Roof(
)Cube CornerPrismRounded Prism
1
2
3
5
Spreadsheet
21
/
Tile Parameters Rectangles
1
1
4
5
6
Bump
Property
Save icon
(FileSave)
LCD
1LCDRepTile
2
RepTile
3
4
5
System Tree
DefineApply Properties
(
Diffuse White
Up Vector
Apply
98×98mm
)
SubstratePerfect Mirror
Diffuse White
)
(
holes
1mm5mm
Display the RepTile Surface
TraceProRepTile
1ViewDisplay RepTile()
2ViewProfile()ISO 1
22
Adding an observation Screen
LCD
Irradiance distribution
1
2
3
4
5
InsertPrimitive SolidBlock
WidthPosition
Observation Screen
Perfect Absorber Surface Property
light Guide
Turning the Display of Rays off
1000
1
2
Analysis
Display Rays
Display Rays(
Check mark
1000
)
23
1
2
3
4
Running a source trace simulation
Source Trace
TracePro
auditTracePro
Display Ray Trace
model
AnalysisRay Sorting
Starting Rays
AnalysisDisplay Rays
1000
Surface Source ray-trace
Preprocessed
TraceProRay Sorting
1
2
3
1005
Display Rays
update
50100
24
60%
0%30%
/
TracePro
/
AnalysisIrradiance Options
Irradiance
Apply
Displaying an Irradiance Map
Analysis Mode
Irradiance/Illuminance maps
100%33%66%
Simulation Mode
/Candela/Intensity plots
1
2
3
/
Irradiance Map
/
1
2
)
3
4
5
Irradiance map
Irradiance map
Irradiance map
(AnalysisIrradiance/Illuminance map
/
WindowTile VerticalTile Vertical
25
Improve Irradiance Sampling
1000Irradiance plot
Analysis
Source Surface
3Irradiance Map
1000
Display Rays
10000Adding a Surface Source Property to the
1
2
Bulb
Understanding the Irradiance Options
/Irradiance/Illuminance Options
Irradiance/Illuminance map
Rays to plotAbsorbed
incidentIrradiance/Illuminance Map
WattsWatts
AnalysisRaytrace OptionsRadiometric Units
26
Analysis Menu
irradiance/illuminance
radiometric units
Photometric Units
Normalize to emitted box
background
Black&White and
irradiance map
foreground
color map
grayscale maps
Count
number of pixels
2020
larger counts
View
smoothing
debugging
20detector
Smoothing
detector pixels
Choppy or non-contiguous data
Gaussian
Gaussian smoothing
function
27
LightPipe Tutorial
TracePro LCTracePro
TracePro Expert
28
TracePro
1
2
3
4
TracePro
TraceProFileView
InsertPrimative Solid
230
Zoom AllView
Cylinder/Cone
Insert
Zoom All
Selecting a Surface
TracePro
1EditSelectSurface
(Select Surface tool)
System TreeWindowSplit
rodright end
System Tree
29
1
2
3
4
Adding a Bend
arc
EditSurfaceRevolve(
9025
X
Revolve Surface
)
Revolve Surface Selection
Swept
revolved
(0,-25,30)
Add a taper
taper
1
2
EditSurfaceSweep
Distance
15
Sweep Surface Selection
Draft angle -2
2
30
Apply a Material Property
Propertiesmake the mode opticalTracePro
the index of refraction
1EditSelectObject(Select Object)
2DefineApply Properties()Apply Properties
3PlasticCatalog
Material Property Name
Acrylic
Apply
bulk
System Tree
Volume
Object
Setup a Grid of Rays
Grid Raytrace
Gaussian beam
1DefineGrid Source(
2
3
)Grid Source
2
Grid PatternRandom
(0,0-0.1)
()Gaussian (degrees)
Grid SetupOuter radius
Total rays1000
Beam Setup
)Angular profile30Half angles
(
31
Trace the Rays
Grid Raytrace
AuditAudit
AnalysisDisplay Rays
Apply & Trace Rays(&)
databaseProperty information
AnalysisRay Sorting()
TracePro
/
1Analysis
Setting Irradiance Map Options
Irradiance Map Options
Irradiance/Illuminance Options
Irradiance Plot
Apply
1
2
/
Analysis
Display the Irradiance Plot
Irradiance/Illuminance MapsIrradiance Map
Normalized Flux
Surface 4
32
Irradiance Map
Candela Options
Candela Options
AnalysisCandela Options
Candela Plots
Apply 1
Iso-CandelaPloar Iso-Candela Plot
TracePro
1AnalysisCandela PlotsPolar Iso-Candela
2
33
Missed Rays
Polar Iso-Candela
Candela
34
TracePro
System Tree
Model Window
Zoom All
Primative solid
Cylinder/Cone/
Polar Candela Distribution
Draft angle
Edit Property Data
Surface Properties
RepTile
Irradiance
Lens
Aperture
Semi-Diameter
Semi-diameter
Decenter
Obstruction
Position
Aspheric
units
thinkness
catalog
cylindric
Primitive Solids
Block
Cylinder/cone/
Torus
Sphere
Thin Sheet
plane
Define
Apply Properties
Edit Property Data
Surface Properties
Material Properties
Bulk Scatter Properties
Gradient Index Properties
RepTile Properties
Fluorescence Properties
Thin film Stacks
35
Material
Surface
Surface Source
I, Intensity
FFlux
EIlluminance
irradiance
Prescription
Importance Sampling
Exit surface
Raytrace Flag
Diffraction
Mueller Matrix
Bluk Scattering
Class and User Data
Temperature
Temperature Distribution
Gradient Index
Display of Index and absorptance for given wavelength
Mirror
Perfect Absorber
Property
/ Irradiance/Illuminance Map
Boolean Subtract Operation
Revolve
Sweep
Zoom All
Ray Sorting
IR
36
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