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2024年12月27日发(作者:建网站公司排名)

TracePro

Lambda Research Corporation

TracePro

/name05

TracePro

TracePro

TracePro

TracePro

TracePro3.0

1

2

3

LED(LED Tutorial)

(LCD Back Lighting Tutorial)

LightPipe Tutorial

2

LED

LED Tutorial

TracePro LCTacePro

TracePro Expert

3

LED

LED

LED

LWT676

TracePro

TracePro

Crate a Thin Sheet

TracePro

4

1

2

3

4

5

TraceProFileNew

ViewProfilesXY

InsertPrimative Solid

mm

Zoom AllView

XY

Thin Sheet

Zoom All

Insert

Selecting a Surface

TracePro

1Insert Primitive Solid

2ViewProfilesYZ

3EditSelectSurface

-

YZ

()

()

Use Sweep to form a solid

4EditSurface

EditSurfaceSweep

0.9mm4

Apply

ZZZ=1)

4Object

5

Sweep

1

2

3

4

Z

(User Sweep Direction

Complete the Solid

1

2

3

4

Surface4

0.2mm

Surface8

draft=0

draft=-4

0.9mm

Creat a conical hole

LEDCone Reflector

(Boolean Subtract operation)

InsertPrimitive SolidCylindercone

Insert

Cone

1

2

Subtract the Cone from the package

Boolean OperationsBodyTools

Package

1System TreeObject

6

Cone

2

3

4

System TreeCtrl

EditBooleanSubtract

2System Tree

2Ctrl

Add diffuser

diffuserpackage

perfect mirror

InsertPrimitive Solid, Cylinder/Cone

InsertCylinder

thin cylinderdiffuserscattering

1

2

3

LED

1

2

3

4

5

LED

InsertPrimitive Solid

LEDZ1.175

Insert

System Tree

Data Sheet

Block

Block

Objects

Identifier

0.4×0.4×0.5mm

7

Diffusing Surface Property

LED

Lambertian Transmitter)(Conical hole)

LED(perfect reflective diffuser)

Manufactuer

1

2

3

4

Diffuser(a perfect

(perfect reflector)

5

TracePro(Perfect Mirror Surface

Property)(diffuser property)

DifineEdit Property DataSurface Properties

Add PropertyLambertian Diffuser

Scatter ModelABg

0.0(a lossless surface)(Solve for)

BEDFBTDF(Bidirectional Trasmission Distribution

Function )(Surface property)

(three foefficients)(Scattering Portion)(ABg

manual)

FileSaveProperty database

Apply diffuser surface property

DefineApply Properties

Diffuserinner surface

System Tree

EditSelectSurface

(Zoom)

Apply

1

2

Surface

Surface

(Lambertian Diffuser)

3

4

5

8

Apply Mirror Surface Property

Conical holebase

Bottom

Property Name

Apply

sideMirror Surface

Ctrl

Perfect Mirror

1

2

3

9

LED

1

2

3

4

5

6

7

Source

AnalysisRaytrace Oprions

Option

Apply

LEDtop surface

Apply Properties

0.05lm

Surface Source

Source TypeFlux

LED

(Raytrace Option)

Radiometric UnitsPhotometric

Apply

10

Perform the Raytrace

1

Analysis

Source Raytrace

Trace Rays

TracePro

Audit

Analysis

Source Raytrace

Display Candela Plot

Candela Plots

1

2

3

4

5

Analysis

Candela Options

Orientation and Rays

Nomal Vector

Candela Distributions

Up Vector,

Apply

11

TracePro

1

2

Candela

AnalysisCandela Plots

Polar Candela DistributionPolar Candela Distribution

12

13

LCD Back Lighting Tutorial

TracePro Expert

14

TracePro

·

·

·

·

·

·

LCD

Irradiance

RepTile(

LCD

)

LCD

TracePro;

Insert

Block

Insert

Zoom All(

Primitive Solid

X=100Y=10Z=100

ViewZoom All

1

2

3

4

5)

Opening the System Tree

TracePro

1

2

3

WindowSplit

3D

ObjectSurface

LCD

TracePro

Adding Material Properties to the LCD Panel

model objectssurface

15

LCD

1

2

Apply Properties

3

4

5

6

Material Property

block

tree

(

Material

block

Plastic

Optical

System TreeViewing area

pop-up menuProperty

TraceProDefineApply Properties

Ploycarb

Plastic Polycarb

)

LCD

1

2

3

4

5

6

7

Adding Surface Properties to the LCD Panel

Bottom3side123

Object+block object

1System treeViewing area

Ctrl235

Perfect Mirror

Apply

System Tree

5

16

Creating the Fluorescent Tube

1

2

3

Insert

Insert

Primitive Solid

Radius

Cylinder

Cylinder/Cone

lengthBase Position

Base Rotation

1

2

3

4

5

6

7

8

Surface 0

Surface 0

Properties

Surface

+

Fluor White

Apply Properties

Apply

Surface Property : Fluor White

Adding a Surface Property to the Bulb

object+Tree

System TreeViewing Screen

Cylinder

3

Viewing area

Surface 0

17

BulbAdding a Surface Source Property to the Bulb

Surface SourceTraceProemitting

Surface

1Apply PropertiesSurface Source

2Source TypeFlux30Watts

Total Rays1000

Angular DistributionLambertian

3ApplySurface 0

1

2

3

4

Creating the Reflector around the Surface

reflecting surface

InsertPrimitive SolidInsert Primitive Solid

Cylinder/Cone

Cylindical Shell

18

Outside Reflector Dimensions Inside Reflector Dimensions

Creating the Reflector

Boolean Subtractionthe outer cylinder

1

2

3

4

5

Boolean Subtract icon

System Tree

Undo(

Edit

)

Boolean

Edit

Subtract

Undo

6

System Tree

Ctrl

()

System Tree()Ctrl+(Click)

the inner cylinder

Block

1

2

3

4

5

Insert Primitive

sheel

half-cylinder reflector

block

Ctrl+click

19

Applying a Surface Property to the Reflector

1

2

3

4

System Tree

Apply Properties

Apply

System Tree

Cone 4.9 millimeters

Surface

Diffuse White

(4.9mm

)

Diffuse White

20

Creating a dot pattern using RepTile

TracePro Expert EditionRepTile feature

1(DefineEdit Property Data

The RepTile Property Editor

RepTile

RepTile Properties)

TracePro Property Editor(TracePro)

RepTile Property

RepTile Property Editor

LCD(LCD panel dot pattern for the name)

OK

LCD

Add RepTile Property

Geometry Type= Sphere

1

2

3

SphereEllipsoidHip (Mansard) Roof(

)Cube CornerPrismRounded Prism

1

2

3

5

Spreadsheet

21

/

Tile Parameters Rectangles

1

1

4

5

6

Bump

Property

Save icon

(FileSave)

LCD

1LCDRepTile

2

RepTile

3

4

5

System Tree

DefineApply Properties

(

Diffuse White

Up Vector

Apply

98×98mm

)

SubstratePerfect Mirror

Diffuse White

)

(

holes

1mm5mm

Display the RepTile Surface

TraceProRepTile

1ViewDisplay RepTile()

2ViewProfile()ISO 1

22

Adding an observation Screen

LCD

Irradiance distribution

1

2

3

4

5

InsertPrimitive SolidBlock

WidthPosition

Observation Screen

Perfect Absorber Surface Property

light Guide

Turning the Display of Rays off

1000

1

2

Analysis

Display Rays

Display Rays(

Check mark

1000

)

23

1

2

3

4

Running a source trace simulation

Source Trace

TracePro

auditTracePro

Display Ray Trace

model

AnalysisRay Sorting

Starting Rays

AnalysisDisplay Rays

1000

Surface Source ray-trace

Preprocessed

TraceProRay Sorting

1

2

3

1005

Display Rays

update

50100

24

60%

0%30%

/

TracePro

/

AnalysisIrradiance Options

Irradiance

Apply

Displaying an Irradiance Map

Analysis Mode

Irradiance/Illuminance maps

100%33%66%

Simulation Mode

/Candela/Intensity plots

1

2

3

/

Irradiance Map

/

1

2

)

3

4

5

Irradiance map

Irradiance map

Irradiance map

(AnalysisIrradiance/Illuminance map

/

WindowTile VerticalTile Vertical

25

Improve Irradiance Sampling

1000Irradiance plot

Analysis

Source Surface

3Irradiance Map

1000

Display Rays

10000Adding a Surface Source Property to the

1

2

Bulb

Understanding the Irradiance Options

/Irradiance/Illuminance Options

Irradiance/Illuminance map

Rays to plotAbsorbed

incidentIrradiance/Illuminance Map

WattsWatts

AnalysisRaytrace OptionsRadiometric Units

26

Analysis Menu

irradiance/illuminance

radiometric units

Photometric Units

Normalize to emitted box

background

Black&White and

irradiance map

foreground

color map

grayscale maps

Count

number of pixels

2020

larger counts

View

smoothing

debugging

20detector

Smoothing

detector pixels

Choppy or non-contiguous data

Gaussian

Gaussian smoothing

function

27

LightPipe Tutorial

TracePro LCTracePro

TracePro Expert

28

TracePro

1

2

3

4

TracePro

TraceProFileView

InsertPrimative Solid

230

Zoom AllView

Cylinder/Cone

Insert

Zoom All

Selecting a Surface

TracePro

1EditSelectSurface

(Select Surface tool)

System TreeWindowSplit

rodright end

System Tree

29

1

2

3

4

Adding a Bend

arc

EditSurfaceRevolve(

9025

X

Revolve Surface

)

Revolve Surface Selection

Swept

revolved

(0,-25,30)

Add a taper

taper

1

2

EditSurfaceSweep

Distance

15

Sweep Surface Selection

Draft angle -2

2

30

Apply a Material Property

Propertiesmake the mode opticalTracePro

the index of refraction

1EditSelectObject(Select Object)

2DefineApply Properties()Apply Properties

3PlasticCatalog

Material Property Name

Acrylic

Apply

bulk

System Tree

Volume

Object

Setup a Grid of Rays

Grid Raytrace

Gaussian beam

1DefineGrid Source(

2

3

)Grid Source

2

Grid PatternRandom

(0,0-0.1)

()Gaussian (degrees)

Grid SetupOuter radius

Total rays1000

Beam Setup

)Angular profile30Half angles

(

31

Trace the Rays

Grid Raytrace

AuditAudit

AnalysisDisplay Rays

Apply & Trace Rays(&)

databaseProperty information

AnalysisRay Sorting()

TracePro

/

1Analysis

Setting Irradiance Map Options

Irradiance Map Options

Irradiance/Illuminance Options

Irradiance Plot

Apply

1

2

/

Analysis

Display the Irradiance Plot

Irradiance/Illuminance MapsIrradiance Map

Normalized Flux

Surface 4

32

Irradiance Map

Candela Options

Candela Options

AnalysisCandela Options

Candela Plots

Apply 1

Iso-CandelaPloar Iso-Candela Plot

TracePro

1AnalysisCandela PlotsPolar Iso-Candela

2

33

Missed Rays

Polar Iso-Candela

Candela

34

TracePro

System Tree

Model Window

Zoom All

Primative solid

Cylinder/Cone/

Polar Candela Distribution

Draft angle

Edit Property Data

Surface Properties

RepTile

Irradiance

Lens

Aperture

Semi-Diameter

Semi-diameter

Decenter

Obstruction

Position

Aspheric

units

thinkness

catalog

cylindric

Primitive Solids

Block

Cylinder/cone/

Torus

Sphere

Thin Sheet

plane

Define

Apply Properties

Edit Property Data

Surface Properties

Material Properties

Bulk Scatter Properties

Gradient Index Properties

RepTile Properties

Fluorescence Properties

Thin film Stacks

35

Material

Surface

Surface Source

I, Intensity

FFlux

EIlluminance

irradiance

Prescription

Importance Sampling

Exit surface

Raytrace Flag

Diffraction

Mueller Matrix

Bluk Scattering

Class and User Data

Temperature

Temperature Distribution

Gradient Index

Display of Index and absorptance for given wavelength

Mirror

Perfect Absorber

Property

/ Irradiance/Illuminance Map

Boolean Subtract Operation

Revolve

Sweep

Zoom All

Ray Sorting

IR

36


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